nvflare.app_opt.p2p.executors.gradient_tracking module
- class GTExecutor(model: Module | None = None, loss: _Loss | None = None, train_dataloader: DataLoader | None = None, test_dataloader: DataLoader | None = None, val_dataloader: DataLoader | None = None)[source]
Bases:
SyncAlgorithmExecutorAn executor that implements Stochastic Gradient Tracking (GT) in a peer-to-peer (P2P) learning setup.
Each client maintains its own local model and synchronously exchanges model parameters with its neighbors at each iteration. The model parameters are updated based on the neighbors’ parameters and local gradient descent steps. The executor also tracks and records training, validation and test losses over time.
The number of iterations and the learning rate must be provided by the controller when asing to run the algorithm. They can be set in the extra parameters of the controller’s config with the “iterations” and “stepsize” keys.
Note
Subclasses must implement the __init__ method to initialize the model, loss function, and data loaders.
- Parameters:
model (torch.nn.Module, optional) – The neural network model used for training.
loss (torch.nn.modules.loss._Loss, optional) – The loss function used for training.
train_dataloader (torch.utils.data.DataLoader, optional) – DataLoader for the training dataset.
test_dataloader (torch.utils.data.DataLoader, optional) – DataLoader for the testing dataset.
val_dataloader (torch.utils.data.DataLoader, optional) – DataLoader for the validation dataset.
- model
The neural network model.
- Type:
torch.nn.Module
- loss
The loss function.
- Type:
torch.nn.modules.loss._Loss
- train_dataloader
DataLoader for training data.
- Type:
torch.utils.data.DataLoader
- test_dataloader
DataLoader for testing data.
- Type:
torch.utils.data.DataLoader
- val_dataloader
DataLoader for validation data.
- Type:
torch.utils.data.DataLoader
- train_loss_sequence
Records of training loss over time.
- Type:
list[tuple]
- test_loss_sequence
Records of testing loss over time.
- Type:
list[tuple]
Init FLComponent.
The FLComponent is the base class of all FL Components. (executors, controllers, responders, filters, aggregators, and widgets are all FLComponents)
FLComponents have the capability to handle and fire events and contain various methods for logging.